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Representative image for Immersive Learning and Creative Practice

Using virtual production environments to make complex, collaborative creative skills observable, repeatable, and available beyond specialized facilities.

Research question
Which virtual environments, representations, and learning modes help people build transferable skills in lighting, sound, camera work, and multi-role production?
Methods
Instrumented VR training systems, educator-informed scenario design, controlled learning studies, gaze and performance analysis, and evaluation of individual and team practice.
Impact
Expands access to production training, reduces dependence on costly soundstages, and gives educators evidence for designing effective immersive curricula.

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