Cross-Device Collaborative Analytics
Designing visual analytics environments in which collaborators can contribute from different devices, roles, and viewpoints without losing shared context.
- Research question
- How should information, control, and awareness be distributed when one person works in VR while another uses a desktop, tablet, or a different spatial view?
- Methods
- Cross-device prototypes, asymmetric task designs, controlled teamwork studies, and behavioral measures of coordination, workload, and decision quality.
- Impact
- Enables mixed-device teams to combine the strengths of immersive and conventional interfaces while making effort, context, and responsibility visible to every teammate.
Related publications
Exploring Spatial Hybrid User Interface for Visual Sensemaking
IEEE Transactions on Visualization and Computer Graphics (TVCG), 2025
- Data Visualization
- AR/VR
Evaluating Layout Dimensionalities in PC+VR Asymmetric Collaborative Decision Making
ACM International Conference on Interactive Surfaces and Spaces (ISS), 2024
- AR/VR
- Collaboration
- Data Visualization